Figma part 3: Components and styles
In the series of four tutorial videos on Figma, we explored the process of building a design system from scratch. Beginning with the creation of stylesheets for colors, typography, and layouts, we then delved into the concept of components as reusable graphic elements. The videos demonstrated how to design and organize components, including buttons and toggle switches, and how to create component sets for managing multiple variants. Additionally, we explored the interactive capabilities of Figma, learning how to prototype designs with animations and user interactions. Through these tutorials, viewers gained a comprehensive understanding of how to create modular, reusable design systems and bring their designs to life with interactivity in Figma.
Colour, text and grid styles
This tutorial in Figma demonstrates how to implement Stylesheets, creating styles for various elements like colours, text, grids, and effects. It begins by setting up colour styles and saving them into a library, followed by creating text styles for headings, body copy, and bold text. The process involves selecting preformatted text and saving it as a style. Additionally, the tutorial covers creating a style for page layout grids and implementing these styles across frames to maintain consistency in design elements.
Simple components
In this tutorial, the focus shifts to building a design system using components. Components are reusable graphic elements that can be interactive and have multiple states. The tutorial demonstrates creating a button component by designing a button graphic element with text and a pointer, then converting it into a component. It explains how to edit the main component to update all instances globally while allowing for individual changes within instances.
Component sets
This tutorial introduces the concept of component sets, which are single components containing multiple presentation modes or variants. Using the example of a button, the tutorial demonstrates how to create different states for the button, such as normal, hover, click, and disabled states. These states are then grouped together to form a component set, allowing for easy interchangeability and interactive design.
Interactive componenets
In this segment of the Figma tutorial series, the focus shifts to creating interactive designs and prototypes. The tutorial demonstrates how to use the Prototype tab to preview designs on different devices and introduces the concept of component sets for creating interactive elements like buttons, toggle switches, and hover effects. By linking different states of components and utilizing Smart Animate, users can create smooth transitions and engaging interactive experiences within their designs, enhancing usability and user engagement.